Board Logo
« Hey, don't tell Vivendi but... »

Welcome Guest. Please Login or Register.
Jan 16th, 2018, 07:39am


Remember, Spyro games only. Do not post anything relating to any other games here, the exception being Spyro Orange/Crash Purple.

« Previous Topic | Next Topic »
Pages: 1  Notify Send Topic Print
 thread  Author  Topic: Hey, don't tell Vivendi but...  (Read 1242 times)
RageMario
Dragonling


member is offline

Avatar




PM

Gender: Male
Posts: 40
xx Hey, don't tell Vivendi but...
« Thread started on: Sep 26th, 2006, 3:48pm »

User Image

I managed to rip this from A Hero's Tail using a few programs and 3Ds Max. I can't seem to get the player models for some reason, since they're not loading up properly. There's probaly some other way of getting them though. Also, I managed to get some textures, and one of them happened to be the font:
User Image

yeah thats bout it till i figure out stuff
User IP Logged

Little Purple Dragon
Professor


member is offline

Avatar

Wow...

YIM YIM
PM

Gender: Female
Posts: 322
xx Re: Hey, don't tell Vivendi but...
« Reply #1 on: Sep 26th, 2006, 7:02pm »

Whoa...it make me dizzy!
User IP Logged

DragonRiderPDX
Avalarian


member is offline

Avatar

They call me Quad number 4. :)


PM

Gender: Male
Posts: 108
xx Re: Hey, don't tell Vivendi but...
« Reply #2 on: Sep 26th, 2006, 7:06pm »

what do you mean it's just graphic stuuff
User IP Logged

Did you hear that they say I'm obbsessed. PPft

Soon I'll be champion of the Spyro Trvia Tournament!

I Hate Spyro the member!

I like chicken.

I'm a Dragon Rider!
Little Purple Dragon
Professor


member is offline

Avatar

Wow...

YIM YIM
PM

Gender: Female
Posts: 322
xx Re: Hey, don't tell Vivendi but...
« Reply #3 on: Sep 26th, 2006, 7:13pm »

lol...don't ask....some pretty weird things make me dizzy...surprisingly enough though, rollercoasters dont! I mean rollercoasters are way up on my list of kool things, probly equal wit spyro....
User IP Logged

RageMario
Dragonling


member is offline

Avatar




PM

Gender: Male
Posts: 40
xx Re: Hey, don't tell Vivendi but...
« Reply #4 on: Sep 26th, 2006, 9:20pm »

on Sep 26th, 2006, 7:06pm, HorseRiderPDX wrote:
what do you mean it's just graphic stuuff


I'm pretty sure this would make more sense if you used more 3D stuff. :P

Unless you're HIDING SOMETHING FROM ME >:O
User IP Logged

Trainer Spyro
Vivendi-lover

member is offline

Avatar

Charles + Erik


PM

Gender: Male
Posts: 1408
xx Re: Hey, don't tell Vivendi but...
« Reply #5 on: Oct 1st, 2006, 1:22pm »

I don't get it.
User IP Logged

Little Purple Dragon
Professor


member is offline

Avatar

Wow...

YIM YIM
PM

Gender: Female
Posts: 322
xx Re: Hey, don't tell Vivendi but...
« Reply #6 on: Oct 1st, 2006, 1:38pm »

don't worry...neither do I
User IP Logged

Charles Frost
Cheeseman

member is offline

Avatar



AIM
Homepage PM

Gender: Male
Posts: 466
xx Re: Hey, don't tell Vivendi but...
« Reply #7 on: Oct 2nd, 2006, 12:42am »

Nice work, Rage Mario... I still have a very limited to nonexistent knowledge of such rendering programs...

How come everything looks ths static/lineair, for lack of better terms, instead of as smooth as it appears ingame?
User IP Logged

- The library -

...Perhaps that's what people fear about it, themselves in soltitude, for without others, they find themselves lost. Without guidance,
their path remains unclear to them. But even before that moment, they had long since lost themselves...
Lunarwolf
Sue Slayer

member is offline

Avatar




PM

Gender: Female
Posts: 51
xx Re: Hey, don't tell Vivendi but...
« Reply #8 on: Oct 2nd, 2006, 06:59am »

cool I'll have to try and see if I can rip anything from AHT or the older versions!
User IP Logged

http://www.ezines4all.com/fun/bunny.htmUser ImageUser Image
RageMario
Dragonling


member is offline

Avatar




PM

Gender: Male
Posts: 40
xx Re: Hey, don't tell Vivendi but...
« Reply #9 on: Oct 2nd, 2006, 10:54am »

on Oct 2nd, 2006, 12:42am, Charles Frost wrote:
Nice work, Rage Mario... I still have a very limited to nonexistent knowledge of such rendering programs...

How come everything looks ths static/lineair, for lack of better terms, instead of as smooth as it appears ingame?


It looks like that because I didn't add a subdivision modifier(Like MeshSmooth or HSDS) to the area.
User IP Logged

Pages: 1  Notify Send Topic Print
« Previous Topic | Next Topic »

Online Dating Services
Online Dating Services
Donate $6.99 for 50,000 Ad-Free Pageviews!

| Conforums Support |

This forum powered for FREE by Conforums ©
Sign up for your own Free Message Board today!
Terms of Service | Privacy Policy | Conforums Support | Parental Controls